![]() ![]() "and being able to watch leader board runs detracts from the game. The discovery of secrets and strategies that allows you to get better using a game's core mechanics has always been an equally big part of video games. Finding out an enemy's weakspot has always been a big part of video games. Armed with versatile magic daggers and a fluid movement system, fight to survive as long as you can. The target of the game and how to achieve it is always clear. Sorath Release Date:18 Feb, 2016 About This Game Inspired by 1990s FPS and arcade games, Devil Daggers is a fast-paced shooter that places you in an abyssal arena to face endless legions of demons. Enemies pop up and you use those three commands to shoot them. Earlier today, the longlist for the 2020 Dagger Awards was announced by the Crime Writers’ Association (CWA) of the United Kingdom. ![]() "Not explaining its mechanics is not gameplay." Huh? What is gameplay? What do you mean? There are three mechanics: you can Jump, you can Move and you can shoot. I'm sorry, but none of this means anything. Why does Devil Daggers not deserve an Award like this? Can anyone give me a reason that doesn't boil down to "Well, it's not a AAA game and those have bigger production values and more features"? I think giving media a place in the spotlight despite popularity and sales is a huge part of being a media journalist or critic but instead every Award just seems to go to the safest answer and gaming fans are fucking MAD if they don't. Developers, Critics and Fans alike still seem to think that being a Crowd Pleaser is the best this medium could ever strife for, while those are usually the most boring and uninteresting books and movies you could watch. If you'd translate that to being a movie you'd get Iron Man or Ant-Man or Guardians of the Galaxy almost 1:1. Uncharted 4 is the closest thing to a Marvel Blockbuster we have - it's completely safe, it has funny banter, very relatable heroes and boring but sufficiently hateable villians so, hey, best narrative. ![]() I mean, at the Game Awards 2016 Uncharted 4 won "Best Narrative" against games like Inside or Firewatch. ![]()
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